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<packet title="Egyptian Campaign 2010">
	<section title="Letter to Judges and Staff">
		<para>On behalf of the attendees, and staff of Egyptian Campaign 2010, I thank you for giving your time 
		      and effort for our convention. Without you, our judges, Egyptian Campaign would not be the success
		      it has been year after year. Please take a few moments to familiarize yourself with the updated
		      judging procedures and guidelines below--it will go a long way towards making this convention run 
		      as smoothly as possible. If you have any questions or concerns, do not hesitate to approach a staff
		      member or myself with them. Thank you, and I look forward to bringing Egyptian Campaign off 
		      successfully and enjoyably for all involved.
		</para>
		<para> Scott Armstrong, Egyptian Campaign Co-chair, Judge and Event Coordinator</para>
	</section>	
	<section title="Guidelines for Judging at Egyptian Campaign 2010">
		<list type="I">
			<item>
				<list title="Introduction" type="A">
					<item>
						The following details what the Egyptian Campaign wants and expects from you,
						the Judge or Game Master. Most of this information is common sense, but please
						read through all the points listed below.
					</item>
					<item>
						This information will be given to all judges running at the con regardless of
						competency to emphasize our desire for high quality events. Events that follow the
						guidelines below are the standard of the Egyptian Campaign. Please read this
						carefully, and apply the points as they pertain to your game system.
					</item>
					<item>  Event Headquarters: So that we can better match players who need a judge
    to judges who need players, all judges are required to check into Event Headquarters
    (Ballroom A) before each slot. Check in requires you to pick up a judging
    packed. If for reasons of property you are unable to leave your table to check
    in, please have a player or other volunteer check you in by picking up your
    judging packed from Event Headquarters. Each judging packet will contain player
    and judge evaluations. The player evaluations can be used to determine a winner
    for your event (who gets the prize). The judge evaluations will be used to
    provide feedback for you, the judge, to determine the winner of the Best Judge
    of the Convention Award. After your game has ended, please return the completed
    judge evaluations to Event Headquarters (ACR Table).Prizes will not be delivered to games where the judge has failed to check
    in. 
					</item>
				</list>
			</item>
			<item>
				<list title="Event Length" type="A">
					<item>
						Remember that each slot is only four hours long and you will need to design your
						event so it can be completed in those four hours.
					</item>
					<item>
						It is your responsibility to ensure that your event runs for most of the four
						hours. Please remember that your players have paid to be in your event. Try to
						make sure your event run at least three hours.
					</item>
					<item>
						All Egyptian Campaign events will have prizes for at least first place; therefore, leave
						time at the end of your event to decide a winner. Voting forms for role playing events
						will be available at the front desk of the convention.
					</item>
				</list>
			</item>
			<item>
				<list title="Organization of Event" type="A">
					<item>
						<list title="Role Playing Events" type="1">
							<item>
								During a role playing event it is important to monitor the time while the adventure
								runs. Try to have an idea of how far long the players should be in your adventure
								by the end of each hour. If the players are proceeding too rapidly, you should have
								an optional encounter ready or add details to make certain they play for the
								majority of the game slot. Conversely, if they are falling behind, you should work
								on accelerating the encounters or possibly omitting a nonessential one. By
								monitoring the time during the event you can make sure that your adventure has a
								clear beginning, middle, and end within the four hour period.
							</item>
							<item>
								Important: all characters should be pre-generated and known well by you, the
								Game Master, and be interdependent with balanced equipment and roles.
							</item>
							<item>
								Please playtest your event. The best way to ensure your game is well organized
								and will fit well in a four hour time slot is to playtest it before the convention. Run
								your event with your local game group to see of there are any problems with the
								flow of the encounters or length.
							</item>
						</list>
					</item>
					<item>
						<list title="Board, Miniature, and Card Games" type="1">
							<item>
								The above suggestions work better with role playing games, but can be applied to
								board, miniature, and card games as well. Use clearly stated optional rules and
								home rules, such as limited time for each move or turn. Prompt players through
								their turns to keep the game running at a fast pace. Also, miniatures battle and
								board games with specific scenarios should have objectives that can be completed
								within the time limit.
							</item>
							<item>
								Important: all miniature and board game armies should be pre-generated and
								known well by you, the Judge, so game balance and fair play can be maintained.
								If your game includes a point system to balance armies, please use it to verify the
								fairness of your scenario. Also, if your game favors one side or has options to
								make one side stronger than the other, adjust your scenario objectives to give the
								weaker side a break and challenge the favored side. All players should have an
								equal chance of winning the scenario.
							</item>
							<item>
								Please use only fully painted figures in your miniatures events.
							</item>
							<item>
								Please playtest your event. The best way to ensure your game is well organized
								and will fit well in a four hour time slot is to playtest it before the convention. Run
								your event with your local game group to see of there are any problems with the
								flow of the encounters or length.
							</item>
						</list>
					</item>
				</list>
			</item>
			<item>
				<list title="Players" type="A">
					<item>
						You will most likely have at least one first time player, younger player, or a player
						that is unfamiliar with the game system in your game. Be prepared to answer their
						questions in a clear and precise manner without substantially slowing down the game.
						You may even wish to have a more straightforward character or unit (in a miniatures
						game) for these players. No matter what the level of your game, its basic complexity, or
						the "mature players preferred" note in the program, nothing will prevent these new
						players from being in your game. In fact, many of them are drawn to the more complex
						and adult games. Remember, all games at the Egyptian Campaign are open to all
						players.
					</item>
					<item>
						You should have all necessary reference sheets and short or abbreviated game rules
						available for your players. Please bring extra dice, pencils, paper, and game manuals, in
						case one of your players does not have their own supplies.
					</item>
					<item>
						It is your responsibility to try to make your event as enjoyable as possible to all of
						your players. Remember that all of your players have paid to attend your event. Try not
						to let one troublesome player undo your or your players' good time, but try to guide and
						integrate these people into your game.
					</item>
					<item>
						As a Judge, you do have the authority to request that excessively obnoxious or
						offensive players leave your game. Please make a note of the player's name and situation,
						just in case the convention staff is required to investigate.
					</item>
				</list>
			</item>
			<item>
				<list title="Mortality" type="A">
					<item>
						It is acceptable that some characters may be killed during an event and in some board
						games this is unavoidable (and the point). Please take care to place the more lethal
						encounters toward the end of your event. Also, show some leeway in the punishment of
						stupidity at the beginning of the game, clarifying any points of confusion in the encounter
						or in the game rules. Later, say two or three hours into the game, if you find certain
						players too abrasive or disruptive to live, fine. Just remember that they have paid to have
						fun and let them experience the majority of the run.
					</item>
					<item>
						In many games, if a player dies or is removed from play there are options or ways to work
						them otherwise into the game. If your event allows for this opportunity, please have
						additional characters or reinforcements ready that they can play with to keep them in the
						game and to promote game balance.
					</item>
				</list>
			</item>
			<item>
				<list title="Etiquette" type="A">
					<item>
						Be Prompt. Please make sure that you are at your event site, set up, and ready to run
						before the actual start of your event. Ideally, you should be there 15 minutes to an hour
						(for miniature and board games) before the event begins.
					</item>
					<item>
						Please treat all convention attendees as guests and show them respect and courtesy.
					</item>
					<item>
						You will be held responsible for damages to any of the convention property for your 
						table and occurring during your game slot, unless you check in with the staff at the 
						ACR table at the end of your game. No exceptions.
					</item>
				</list>
			</item>
			<item>
				<list title="Conclusion">
					<item>
						You, as a Judge or Game Master, are representing both the Egyptian Campaign
						and the gaming hobby. The continuing success of our convention is dependent on
						the impressions you give your players. Following the above guidelines above will not
						only guarantee the enjoyment of your players, but your enjoyment of the convention
						as well. Thank you.
					</item>
				</list>
			</item>
		</list>
	</section>
	<section title="What Every Judge Should Know...">
		<para>
			This is what every judge needs to know about running
			game at the Egyptian Campaign game convention.
		</para>
		<list type="1">
			<item>
				<para>
					CANCELLATIONS. Due to the rising number of cancellations without sufficient
					notice, the Egyptian Campaign has decided we no longer have a completely
					open volunteer system for accepting game slots from our judges.
					We keep records of judges who schedule games in the pre-registration
					packet and then who either does not show up at all or does not give sufficient time for
					players to arrive at their table before leaving a game. Please note: "Not
					showing up" includes not fulfilling the Egyptian Campaign's traditional policy
					concerning cancellations. If a judge does not show for his/her preregistered game, the
					prizes are redistributed back into the pool (or allocated to a pickup game happening
					in the same time slot). 
				</para>
				<para>
					Some games do not attract enough players to have a good game. The vast majority
					does have enough players; they may simply be running a bit late. If game has few
					players signed up, go to your table, set up, and wait at least 10 minutes
					for players. If you do not have enough by then, go to the front desk and request that they
					try to find you some players. Wait another another 10 minutes once you get
					back to your table. If you still do not have enough players after that, pack up your stuff,
					notify the ACR table that you're abandoning the game for lack of players, and
					jump into a new game, shop the dealer's area, play a demo, or paint a figure.
					Warning: Not notifying the ACR table when abandoning the game can result in you 
					being labeled as a "no-show".
				</para>
				<para>
					Those judges who have not provided sufficient notice to the Egyptian Campaign
					Committee to provide a "substitute" judge or game in their slot will be allowed to
					schedule ONLY one slot of games through the pre-registration packet in the
					following year. They will receive a $5 discount to their pre-registration that any other
					person running one slot receives; and, they may, of course, run additional "pick up"
					games on a first come, first served basis for table space after they have formally
					checked in at the convention, but the convention committee makes no guarantee of
					table space or further recompense for that convention. If the judge proves reliable,
					in subsequent years the committee may review his/her status and restore the judge's
					full discount privileges.
				</para>
				<para>
					It saddens those of us running the convention that we must make this policy, but
					when judges prove unreliable, the whole Convention suffers.
				</para>
			</item>
			<item>
				NO GHOSTS. Only players with colored name badges can play in games,
				participate in contests or the auction, or play in a demo. Check to see that all of
				your players have a valid name badge at the beginning of each of your games.
				The white name badges denote Visitors, and all they can do is walk around
				and view things, kind of like a ghost. If a visitor would like to participate in the
				convention, send them to the Front Desk and upgrade their Visitors Pass to a
				Player's Pass. The money that they already laid out for the Visitors Pass will be
				counted towards the cost of the Player's Pass.
			</item>
			<item>
				<para>
					PRIZES!! All events at the Egyptian Campaign have prizes for at least first
					place that will be brought to you about 60 minutes into the slot, often in a manila
					envelope. Some events will have trophies or ribbons. You will need to
					determine winners about 15 minutes before the slot ends and pass out the
					prizes.
				</para>
				<para>
					In some games the winner is obvious; in others it isn't as easy. Miniature
					games need to have some way of determining a winner, like victory points. If
					the best way to determine a winner is by voting (this is the best method for Role
					Playing and Live Action games) then pick up an RPG Scoring Packet at the front
					desk. It contains instructions, ballots, and a scoring grid to make voting simple.
					We recommend that if you have multiple items in your prize pack that you spread the
					prizes to many players, with the 1st place winner getting his pick of the prize
					options. Do not keep the prizes for yourself.
				</para>
			</item>
			<item>
				BIG BOARDS. Players sign up for events themselves at the Egyptian
				Campaign. They do this at the Big Boards in Ballroom A, across from the Front
				Desk. To find out who your players are, check the Big Boards before your event
				starts. You may wish to write down the names of the players that have signed
				up. Many Judges are comfortable simply asking the players that show to the
				table if they have signed up for the event, and sending those that haven't to the
				Boards to sign up. Most players are honest, and will check the Boards, signing
				up if there is a space or coming back and letting the Judge know what is going
				on. If there is a conflict, check the Boards yourself and let the players that
				signed up first play
			</item>
			<item>
				SPECIAL EVENTS. The Egyptian Campaign features several special events
				for players to participate in. They include Painting Contests, an Art Contest,
				Costume Contest, and Game Auction. The Costume Contest is being judged
				during Slot 4 on Saturday Afternoon. It may cause a few players to be a couple
				of minutes late. Similarly, the game auction is on Saturday during the Dinner
				Break. Some players may wish to leave your game early to get a good seat.
				We will not be opening Ballroom B until 15 minutes before the auction starts, so
				ask them to please wait until then before leaving the game. Some players may
				also be a couple of minutes late getting to your game in Slot 5. In these
				circumstances, please be patient with the players.
			</item>
			<item>
				THE ENVIRONMENT. We cannot control the general noise level of the
				convention or how hot/cold the rooms are. The University has a primitive
				heating and cooling system that is only adjusted seasonally. Most often, the
				buildings are the wrong temperature. If there are specific convention related
				problems (a particular table is really noisy), we will be glad to resolve them as
				best we can for you.
			</item>
		</list>
	</section>
	<section title="Egyptian Campaign 2010">
		<para>
			The 22th Annual Egyptian Campaign Game Convention is hosted
			again this year by the SIUC Strategic Games Society. Our hosts
			have arranged for the convention to be held in the Student Center
			Ballrooms on the campus of Southern Illinois University at
			Carbondale on March 19th, 20th, 21st.
		</para>
		<para>
			Planning for the Egyptian Campaign is off to an early and
			enthusiastic start this year. The deadline for registering as a Judge
			or Staff is January 8, 2010, so that we
			can get Pre-Registration Packets out before Christmas Break.
			Volunteer Now, Get a Groovy Discount!
		</para>
		<para>
			To make the convention a success, the Egyptian Campaign
			needs quality gaming events run by volunteer Judges and friendly
			Staff persons to greet and take care of our guests. We understand
			that Judging and Staffing can be a lot of fun, but it's a lot of work,
			too. To show our appreciation, we offer discounts to anyone willing
			to work at the Egyptian Campaign:
		</para>
		<table align="center">
			<row>
				<cell>Work 3 or more Slots</cell>
				<cell>Free Weekend Pass</cell>
			</row>
			<row>
				<cell>Work 2 Slots</cell>
				<cell>$10 credit to any pass</cell>
			</row>
			<row>
				<cell>Work 1 Slot</cell>
				<cell> $5 credit to any pass</cell>
			</row>
		</table>
		<para>
			In order to receive the discounts above, we need to know your
			commitment to the convention before January 8, 2010. You can
			let us know what you are planning to do and get your discount by
			filling out the Convention Judge &amp; Staff Form in the center of this
			booklet. You can also go to <url>http://www.egyptiancampaign.com</url> and register
			as a Staff member or a Judge online.
			Please return this form to:
		</para>
		<address  align="center">
			<name>
				<line>Egyptian Campaign 2010</line>
				<line>c/o SIUC Strategic Games Society</line>
				<line>Office of Student Development</line>
			</name>
			<city>Carbondale</city>
			<state>IL</state>
			<zip>62901-4425</zip>
		</address>
		<para>
			Please make sure you are able to attend
			before you commit to running events.
			If you have any questions, email
			Scott Armstrong at: <url name="egyptiancampaign@gmail.com">mailto:egyptiancampaign@gmail.com</url>
		</para>
		<para>
			Additional information is available at our web site:
			<url>http://www.egyptiancampaign.com</url>
		</para>
	</section>
	<section title="Egyptian Campaign 2010 Hotel Information">
		<para>
			The following is presented as a guide and does not represent
			recommendations of the Egyptian Campaign gaming convention. The
			prices listed were current at the time of printing and represent the
			approximate lowest rate available with tax for one night, subject to change
			without notice. Many offer discounts that will lower the listed cost further.
			Remember to book rooms early to ensure availability. There are other
			activities at the university and locally planned for the same weekend as the
			convention.
		</para>
		<hotellist>
			<hotel>
				<name>America&apos;s Best Value Inn</name>
				<street>128 East Walnut</street>
				<city>Murphysboro</city>
				<state>IL</state>
				<zip>62966</zip>
				<phone>
					<number>618-687-2244</number>
				</phone>
				<web>http://www.americasbestvalueinn.com</web>
				<email></email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Apple Tree Inn</name>
				<street>200 North 2nd Street</street>
				<city>Murphysboro</city>
				<state>IL</state>
				<zip>62966</zip>
				<phone>
					<number>618-687-2345</number>
					<number>800-626-4356</number>
				</phone>
				<web>http://www.1appletree.com</web>
				<email>reservations@1appletree.com</email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Best Inns of America</name>
				<street>1345 East Main</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-529-4801</number>
					<number>800-BEST-INN</number>
				</phone>
				<web>http://www.bestinn.com</web>
				<email></email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Days Inn</name>
				<street>801 East Main</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-457-3347</number>
					<number>800-DAYS-INN</number>
				</phone>
				<web>http://www.daysinn.com</web>
				<email></email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Hampton Inn</name>
				<street>2175 Reed Station Pkwy</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-549-6900</number>
					<number>800-426-7866</number>
				</phone>
				<web>http://www.hampton.com</web>
				<email>CRBIL_Hampton@hilton.com</email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Heritage Motel</name>
				<street>1209 West Main St.</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-457-4142</number>
				</phone>
				<web></web>
				<email>heritagemotel@aol.com</email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Holiday Inn</name>
				<street>2300 Reed Station Pkwy</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-549-2600</number>
				</phone>
				<web></web>
				<email></email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Horizon Inn &amp; Conference Ctr</name>
				<street>800 East Main St</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-529-1100</number>
				</phone>
				<web></web>
				<email>shahhorizon@aol.com</email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Motel 6</name>
				<street>700 East Main St.</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-457-5566</number>
					<number>800-4MOTEL6</number>
				</phone>
				<web>http://www.motel6.com</web>
				<email></email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Quality Inn</name>
				<street>1415 East Main</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-549-4344</number>
					<number>800-221-2222</number>
				</phone>
				<web>http://www.choicehotel.com</web>
				<email></email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Ramada Limited</name>
				<street>801 North Giant City Road</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-351-6611</number>
					<number>800-2RAMADA</number>
				</phone>
				<web>http://www.ramada.com</web>
				<email>Ramada801@aol.com</email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Royal Plaza Inn</name>
				<street>2400 West Main St</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-529-2424</number>
					<number>866-529-2424</number>
				</phone>
				<web></web>
				<email></email>
				<deals></deals>
			</hotel>
			<hotel>
				<name>Super 8 Motel</name>
				<street>1180 East Main St</street>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901</zip>
				<phone>
					<number>618-457-8822</number>
					<number>800-800-8000</number>
				</phone>
				<web>http://www.super8.com</web>
				<email></email>
				<deals></deals>
			</hotel>
		</hotellist>
	</section>
	<section>
		<mailing>
			<address align="center">
				<name>
					<line>Egyptian Campaign 2010</line>
					<line>c/o SIUC Strategic Games Society</line>
					<line>Office of Student Development</line>
				</name>
				<city>Carbondale</city>
				<state>IL</state>
				<zip>62901-4425</zip>
			</address>
		</mailing>
	</section>
	<cover>
		<header type="normal" align="center">Egyptian Campaign 2010</header>
		<header type="normal"  align="center">Game Convention</header>
		Campus of Southern Illinois University at Carbondale
		<header type="italic" align="center">March 19th, 20th, 21st, 2010</header>
		<logo align="center" width="5in" url="econ_logo.png"/>
		<header size="32pt" type="bold" box="yes">Judge&apos;s Packet</header>
	</cover>
</packet>
